Learning C# by Developing Games with Unity 2020
eBook - ePub

Learning C# by Developing Games with Unity 2020

An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition

Harrison Ferrone

  1. 366 pages
  2. English
  3. ePUB (adapté aux mobiles)
  4. Disponible sur iOS et Android
eBook - ePub

Learning C# by Developing Games with Unity 2020

An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition

Harrison Ferrone

DĂ©tails du livre
Table des matiĂšres
Citations

À propos de ce livre

Publisher's note: This edition from 2020 is outdated and does not make use of the most recent Unity and C# features. A new sixth edition, updated for Unity 2021 and including new advanced C# topics, such as reading, writing, and serializing data, has now been published.

Key Features

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

Book Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

What you will learn

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Who this book is for

If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.

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Informations

Année
2020
ISBN
9781800204447
Édition
5

Table des matiĂšres

    Normes de citation pour Learning C# by Developing Games with Unity 2020

    APA 6 Citation

    Ferrone, H. (2020). Learning C# by Developing Games with Unity 2020 (5th ed.). Packt Publishing. Retrieved from https://www.perlego.com/book/1703694/learning-c-by-developing-games-with-unity-2020-pdf (Original work published 2020)

    Chicago Citation

    Ferrone, Harrison. (2020) 2020. Learning C# by Developing Games with Unity 2020. 5th ed. Packt Publishing. https://www.perlego.com/book/1703694/learning-c-by-developing-games-with-unity-2020-pdf.

    Harvard Citation

    Ferrone, H. (2020) Learning C# by Developing Games with Unity 2020. 5th edn. Packt Publishing. Available at: https://www.perlego.com/book/1703694/learning-c-by-developing-games-with-unity-2020-pdf (Accessed: 25 September 2021).

    MLA 7 Citation

    Ferrone, Harrison. Learning C# by Developing Games with Unity 2020. 5th ed. Packt Publishing, 2020. Web. 25 Sept. 2021.