Fundamentals of Computer Graphics
eBook - ePub

Fundamentals of Computer Graphics

Steve Marschner, Peter Shirley

  1. 734 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Fundamentals of Computer Graphics

Steve Marschner, Peter Shirley

Book details
Table of contents
Citations

About This Book

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.

Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.

Highlights of the Fourth Edition Include:

  • Updated coverage of existing topics
  • Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures
  • A text now printed entirely in four-color to enhance illustrative figures of concepts

The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

Key Features

  • Provides a thorough treatment of basic and advanced topics in current graphics algorithms
  • Explains core principles intuitively, with numerous examples and pseudo-code
  • Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces
  • Uses color images to give more illustrative power to concepts

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Information

Year
2018
ISBN
9781315360201
Edition
4

Table of contents

    Citation styles for Fundamentals of Computer Graphics

    APA 6 Citation

    Marschner, S., & Shirley, P. (2018). Fundamentals of Computer Graphics (4th ed.). CRC Press. Retrieved from https://www.perlego.com/book/2193507/fundamentals-of-computer-graphics-pdf (Original work published 2018)

    Chicago Citation

    Marschner, Steve, and Peter Shirley. (2018) 2018. Fundamentals of Computer Graphics. 4th ed. CRC Press. https://www.perlego.com/book/2193507/fundamentals-of-computer-graphics-pdf.

    Harvard Citation

    Marschner, S. and Shirley, P. (2018) Fundamentals of Computer Graphics. 4th edn. CRC Press. Available at: https://www.perlego.com/book/2193507/fundamentals-of-computer-graphics-pdf (Accessed: 25 September 2021).

    MLA 7 Citation

    Marschner, Steve, and Peter Shirley. Fundamentals of Computer Graphics. 4th ed. CRC Press, 2018. Web. 25 Sept. 2021.