Video Games and Well-being
eBook - ePub

Video Games and Well-being

Press Start

Rachel Kowert, Rachel Kowert

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Video Games and Well-being

Press Start

Rachel Kowert, Rachel Kowert

Book details
Table of contents
Citations

About This Book

This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of "geek therapy."
This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.

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Information

Year
2019
ISBN
9783030327705

Table of contents

    Citation styles for Video Games and Well-being

    APA 6 Citation

    Kowert, R., & Kowert, R. (2019). Video Games and Well-being ([edition unavailable]). Palgrave Pivot. Retrieved from https://www.perlego.com/book/3492284 (Original work published 2019)

    Chicago Citation

    Kowert, Rachel, and Rachel Kowert. (2019) 2019. Video Games and Well-Being. [Edition unavailable]. Palgrave Pivot. https://www.perlego.com/book/3492284.

    Harvard Citation

    Kowert, R. and Kowert, R. (2019) Video Games and Well-being. [edition unavailable]. Palgrave Pivot. Available at: https://www.perlego.com/book/3492284 (Accessed: 3 July 2024).

    MLA 7 Citation

    Kowert, Rachel, and Rachel Kowert. Video Games and Well-Being. [edition unavailable]. Palgrave Pivot, 2019. Web. 3 July 2024.